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<item rdf:about="http://forums.gibberlings3.net/index.php?showtopic=19494">
	<title>Infinity Engine Modding News: SHS: aTweaks v3.04 Released</title>
	<link>http://forums.gibberlings3.net/index.php?showtopic=19494</link>
	<content:encoded>&lt;b&gt;&lt;a href=&quot;http://www.spellholdstudios.net&quot; target=&quot;_blank&quot;&gt;Spellhold Studios&lt;/a&gt;&lt;/b&gt;&lt;br&gt;&lt;br&gt;Though it has been available for a while, aTweaks has now officially joined the SHS lineup of mods!&lt;br&gt;&lt;br&gt;&lt;!--quoteo--&gt;&lt;div class=&quot;quotetop&quot;&gt;QUOTE &lt;/div&gt;&lt;div class=&quot;quotemain&quot;&gt;&lt;!--quotec--&gt;This mod represents a compilation of PnP related tweaks and various house rules which are designed to bring more consistency to the gameplay. It works on normal Baldur's Gate II games as well as either of the two Baldur's Gate conversion projects: (Easy)Tutu and Baldur's Gate Trilogy (BGT). &lt;br&gt;&lt;br&gt;In summary, aTweaks can bring several classes, races, spells, items and creatures closer to their PnP counterparts, add more consistency to the gameplay by making sensible rule adjustments and eliminating exploits, and make it easier to distinguish between creatures with similar avatars through the use of recoloring techniques. &lt;br&gt;&lt;br&gt;The mod is divided into multiple components all of which can be installed separately and are completely independent of each other. More detailed descriptions of all components can be found in the readme.&lt;!--QuoteEnd--&gt;&lt;/div&gt;&lt;!--QuoteEEnd--&gt;&lt;br&gt;aTweaks has been updated to &lt;a href=&quot;http://www.shsforums.net/index.php?app=downloads&amp;showfile=709&quot; target=&quot;_blank&quot;&gt;v3.04&lt;/a&gt;. In summary, this maintenance release slightly revises the Scribe Scrolls ability, updates the Italian translation as well as the Forum and Homepage links in the readme. Here's the full list of changes:&lt;br&gt;&lt;br&gt;&lt;u&gt;&lt;b&gt;New in v3.04:&lt;/b&gt;&lt;/u&gt;&lt;br&gt;&lt;ul&gt;&lt;li&gt;The Scribe Scrolls ability has been slightly revised. Inscribing a scroll now removes one instance of the spell in question from the caster's memory (i.e. just like casting the spell regularly would)&lt;/li&gt;&lt;li&gt;Updated the Italian translation&lt;/li&gt;&lt;li&gt;Updated forum and homepage links&lt;/li&gt;&lt;/ul&gt;&lt;br&gt;&lt;br&gt;&lt;b&gt;Related links&lt;/b&gt;&lt;br&gt;&lt;ul&gt;&lt;li&gt;&lt;a href=&quot;http://www.shsforums.net/index.php?app=downloads&amp;showfile=709&quot; target=&quot;_blank&quot;&gt;Download location&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href=&quot;http://readme.spellholdstudios.net/README_aTweaks.HTML&quot; target=&quot;_blank&quot;&gt;Readme&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href=&quot;http://www.shsforums.net/forum/598-atweaks/&quot; target=&quot;_blank&quot;&gt;Discussion forum&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href=&quot;http://img81.imageshack.us/g/rrmeph.jpg/&quot; target=&quot;_blank&quot;&gt;Screenshot gallery&lt;/a&gt;&lt;/li&gt;&lt;/ul&gt;</content:encoded>
	<dc:date>2010-03-11T22:06:51+00:00</dc:date>
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<item rdf:about="http://forums.gibberlings3.net/index.php?showtopic=19393">
	<title>Infinity Engine Modding News: G3: Version 13 of SCS II Available</title>
	<link>http://forums.gibberlings3.net/index.php?showtopic=19393</link>
	<content:encoded>&lt;b&gt;&lt;a href=&quot;http://www.gibberlings3.net/&quot; target=&quot;_blank&quot;&gt;The Gibberlings Three&lt;/a&gt;&lt;/b&gt;&lt;br&gt;&lt;br&gt;Sword Coast Stratagems II is a collection of mini-mods for Baldur's Gate II, affecting both Shadows of Amn and the Throne of Bhaal extension. Like its Tutu predecessor, SCS II is mostly a tactics mod, intended to make the combats in the game more challenging and interesting. Overall, playing SCS II shouldn't exactly feel like a whole new game - it should feel like the old game, but with your foes acting much more intelligently and realistically. Version 13 of SCS II fixes a number of bugs and compatibility problems, optimises existing components, and adds a small amount of new content.&lt;br&gt;&lt;br&gt;&lt;br&gt;Relevant links:&lt;ul&gt;&lt;li&gt;&lt;a href=&quot;http://www.gibberlings3.net/downloads/#scsii&quot; target=&quot;_blank&quot;&gt;Download&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href=&quot;http://forums.gibberlings3.net/index.php?showforum=139&quot; target=&quot;_blank&quot;&gt;Forum&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href=&quot;http://www.gibberlings3.net/scsii/&quot; target=&quot;_blank&quot;&gt;Project Page&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href=&quot;http://www.gibberlings3.net/readmes/readme-scsII.html&quot; target=&quot;_blank&quot;&gt;Readme&lt;/a&gt;&lt;/li&gt;&lt;/ul&gt;</content:encoded>
	<dc:date>2010-02-22T23:00:42+00:00</dc:date>
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<item rdf:about="http://forums.gibberlings3.net/index.php?showtopic=19392">
	<title>Infinity Engine Modding News: G3: Version 14 of SCS Available</title>
	<link>http://forums.gibberlings3.net/index.php?showtopic=19392</link>
	<content:encoded>&lt;b&gt;&lt;a href=&quot;http://www.gibberlings3.net/&quot; target=&quot;_blank&quot;&gt;The Gibberlings Three&lt;/a&gt;&lt;/b&gt;&lt;br&gt;&lt;br&gt;Version 14 of Sword Coast Stratagems has been released. SCS is primarily a tactical mod for Tutu and Baldur's Gate Trilogy. The idea is to make the game rather more tactically challenging, rather than just making it harder by brute-force methods like tripling all the damage rolls. It also contains a few rule tweaks and ease-of-use features. v14 fixes all currently-known bugs in previous versions and optimises a few tactical features.&lt;br&gt;&lt;br&gt;Relevant links:&lt;ul&gt;&lt;li&gt;&lt;a href=&quot;http://www.gibberlings3.net/downloads/#scs&quot; target=&quot;_blank&quot;&gt;Download&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href=&quot;http://forums.gibberlings3.net/index.php?showforum=118&quot; target=&quot;_blank&quot;&gt;Forum&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href=&quot;http://www.gibberlings3.net/scs/&quot; target=&quot;_blank&quot;&gt;Project Page&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href=&quot;http://www.gibberlings3.net/readmes/readme-scs.html&quot; target=&quot;_blank&quot;&gt;Readme&lt;/a&gt;&lt;/li&gt;&lt;/ul&gt;</content:encoded>
	<dc:date>2010-02-22T22:59:14+00:00</dc:date>
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<item rdf:about="http://forums.gibberlings3.net/index.php?showtopic=19373">
	<title>Infinity Engine Modding News: PPG: BG1 Unfinished Business V11 and Volothamp Update</title>
	<link>http://forums.gibberlings3.net/index.php?showtopic=19373</link>
	<content:encoded>Ascension64 has updated BG1 Unfinished Business to version 11. This edition includes bugfixes related to Angelo and Coran content.&lt;br&gt;&lt;br&gt;In addition, SixOfSpades has updated his PPG-hosted Volothamp's Comeuppance spoiler-free guide to BG1.&lt;br&gt;&lt;br&gt;BG1UB webpage: &lt;a href=&quot;http://www.pocketplane.net/bg1ub&quot; target=&quot;_blank&quot;&gt;http://www.pocketplane.net/bg1ub&lt;/a&gt;&lt;br&gt;&lt;br&gt;Volothamp's Comeuppance webpage: &lt;a href=&quot;http://www.pocketplane.net/volothamp&quot; target=&quot;_blank&quot;&gt;http://www.pocketplane.net/volothamp&lt;/a&gt;</content:encoded>
	<dc:date>2010-02-19T05:31:12+00:00</dc:date>
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<item rdf:about="http://forums.gibberlings3.net/index.php?showtopic=19271">
	<title>Infinity Engine Modding News: CoM: The Undying 2.06 Released</title>
	<link>http://forums.gibberlings3.net/index.php?showtopic=19271</link>
	<content:encoded>The Undying version 2.05 has been released with a few changes and fixes. This is most likely the last of the version &quot;2&quot; releases.&lt;br&gt;&lt;br&gt;The Undying is a WeiDU-based mod for Baldur's Gate II: Shadows of Amn and Throne of Bhaal. This mod adds two new NPCs who will join your party, Callisto T'sarran and Ninafer. &lt;br&gt;&lt;br&gt;Callisto is a Chaotic Evil elven berserker fighter with a tragic past. She has a hatred towards the world in general and an undying hate towards those who destroyed her life when she was young. Nothing will stand in her way to exact bloody revenge on those who wronged her.&lt;br&gt;&lt;br&gt;Ninafer is a Lawful Neutral elven fighter/mage who is trying to find her way in the world of Toril. She's your typical thrill seeking adventurer who is bored with the home life. &lt;br&gt;&lt;br&gt;This mod also includes new encounters, which is part of Callisto's Quest to find those who wronged her in the past, new items are added, seven new stores, many banters and interjections and three minor quests. Ninafer will flirt around with Anomen if he and your female character is not romancing each other. Their relationship continues into Throne of Bhaal. As usual, The Undying should be compatible with most other WeiDu-based mods, and should be installed after all official patches.&lt;br&gt;&lt;br&gt;&lt;a href=&quot;http://theundying.net/&quot; target=&quot;_blank&quot;&gt;Website&lt;/a&gt;&lt;br&gt;&lt;a href=&quot;http://forums.chosenofmystra.net/index.php?board=40.0&quot; target=&quot;_blank&quot;&gt;Forums&lt;/a&gt;&lt;br&gt;&lt;a href=&quot;http://forums.chosenofmystra.net/index.php?topic=1159.0&quot; target=&quot;_blank&quot;&gt;Download Locations&lt;/a&gt;</content:encoded>
	<dc:date>2010-02-02T07:43:16+00:00</dc:date>
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<item rdf:about="http://forums.gibberlings3.net/index.php?showtopic=19269">
	<title>Infinity Engine Modding News: SHS: Infinity Animations beta 3 Released</title>
	<link>http://forums.gibberlings3.net/index.php?showtopic=19269</link>
	<content:encoded>&lt;b&gt;&lt;a href=&quot;http://www.spellholdstudios.net&quot; target=&quot;_blank&quot;&gt;Spellhold Studios&lt;/a&gt;&lt;/b&gt;&lt;br&gt;&lt;br&gt;Infinity Animations has een updated to WeiDU beta 3, with a number of fixes including:&lt;br&gt;- Fixed _LOW animation corrections causing areas crashing on load&lt;br&gt;- Fixed scripts and dialogues that Polymorph to _LOW animations&lt;br&gt;- Fixed code glitch preventing installation of optional components&lt;br&gt;- Added option to install sounds in svirfneblin component&lt;br&gt;- Added component to fix area creature references&lt;br&gt;- Added revised salamander sound tables (MSAL and MSA2 slots)&lt;br&gt;- Enhanced compatibility with aTweaks&lt;br&gt;- Enhanced creature animation patches for fiends and orc shamans&lt;br&gt;&lt;br&gt;&lt;b&gt;Related links&lt;/b&gt;:&lt;ul&gt;&lt;li&gt;&lt;a href=&quot;http://dl.spellholdstudios.net/infinityanimations&quot; target=&quot;_blank&quot;&gt;Download&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href=&quot;http://www.shsforums.net/forum/594-infinity-animations/&quot; target=&quot;_blank&quot;&gt;Forum&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href=&quot;http://www.spellholdstudios.net/ie/infinityanimations&quot; target=&quot;_blank&quot;&gt;Website&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href=&quot;http://readme.spellholdstudios.net/infinityanimations.html&quot; target=&quot;_blank&quot;&gt;Readme&lt;/a&gt;&lt;/li&gt;&lt;/ul&gt;</content:encoded>
	<dc:date>2010-02-02T01:40:52+00:00</dc:date>
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<item rdf:about="http://forums.gibberlings3.net/index.php?showtopic=19268">
	<title>Infinity Engine Modding News: SHS: Aurora's Shoes and Boots v5 Released</title>
	<link>http://forums.gibberlings3.net/index.php?showtopic=19268</link>
	<content:encoded>&lt;b&gt;&lt;a href=&quot;http://www.spellholdstudios.net&quot; target=&quot;_blank&quot;&gt;Spellhold Studios&lt;/a&gt;&lt;/b&gt;&lt;br&gt;&lt;br&gt;Aurora's Boots has been updated to v5 with a number of fixes, including:&lt;br&gt;- Fixed _LOW animation bugs causing areas crashing on load&lt;br&gt;- Fixed glitches in area function causing item and door corruption&lt;br&gt;- Fixed random item scripting routine&lt;br&gt;- Corrected references to Xulaye areas in Boots of the Bar scripts&lt;br&gt;- Removed traces of previous &quot;animation-stacking&quot; items&lt;br&gt;- Renamed some resources to avoid conflict with AjocMod&lt;br&gt;&lt;br&gt;&lt;b&gt;Related links:&lt;/b&gt;&lt;ul&gt;&lt;li&gt;&lt;a href=&quot;http://dl.spellholdstudios.net/aurora&quot; target=&quot;_blank&quot;&gt;Download&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href=&quot;http://www.shsforums.net/index.php?showforum=418&quot; target=&quot;_blank&quot;&gt;Forum&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href=&quot;http://www.spellholdstudios.net/ie/aurora&quot; target=&quot;_blank&quot;&gt;Website&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href=&quot;http://readme.spellholdstudios.net/aurora_english.html&quot; target=&quot;_blank&quot;&gt;Readme&lt;/a&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br&gt;</content:encoded>
	<dc:date>2010-02-02T01:40:12+00:00</dc:date>
</item>
<item rdf:about="http://forums.gibberlings3.net/index.php?showtopic=19267">
	<title>Infinity Engine Modding News: SHS: Chloe v1.5 Released</title>
	<link>http://forums.gibberlings3.net/index.php?showtopic=19267</link>
	<content:encoded>&lt;b&gt;&lt;a href=&quot;http://www.spellholdstudios.net&quot; target=&quot;_blank&quot;&gt;Spellhold Studios&lt;/a&gt;&lt;/b&gt;&lt;br&gt;&lt;br&gt;Chloe has been updated to v1.5 by Isaya and Graumf, with a critical bugfix, without which Chloe won't talk at all! Grab it below.&lt;br&gt;&lt;br&gt;&lt;b&gt;Related links&lt;/b&gt;:&lt;ul&gt;&lt;li&gt;&lt;a href=&quot;http://dl.spellholdstudios.net/chloe&quot; target=&quot;_blank&quot;&gt;Download&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href=&quot;http://www.spellholdstudios.net/ie/chloe&quot; target=&quot;_blank&quot;&gt;Website&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href=&quot;http://forums.spellholdstudios.net/index.php?showforum=11&quot; target=&quot;_blank&quot;&gt;Forum&lt;/a&gt;&lt;/li&gt;&lt;/ul&gt;</content:encoded>
	<dc:date>2010-02-02T01:39:41+00:00</dc:date>
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<item rdf:about="http://forums.gibberlings3.net/index.php?showtopic=19236">
	<title>Infinity Engine Modding News: CoM: Homeward Bound, v4: Send Them Home from Brynnlaw</title>
	<link>http://forums.gibberlings3.net/index.php?showtopic=19236</link>
	<content:encoded>&lt;b&gt;Homeward Bound, v4: Send Them Home from Brynnlaw&lt;/b&gt;&lt;br&gt;&lt;br&gt;Homeward Bound gives the PC the opportunity to send BioWare companions home from the Pocket Plane, and now, from Brynnlaw. Companions sent home from the Pocket Plane can be re-summoned through speaking to the Fate Spirit and those sent home from the Pocket Plane can be recruited again once the party returns to the mainland. An optional feature restores the romances broken due to separation caused by sending them home.  Version 4 also adds a new merchant to Brynnlaw, who will sell the party some useful (or not-so-useful, but hopefully entertaining) equipment.&lt;br&gt;&lt;br&gt;&lt;a href=&quot;http://forums.chosenofmystra.net/index.php?board=81.0&quot; target=&quot;_blank&quot;&gt;Forum&lt;/a&gt;&lt;br&gt;&lt;a href=&quot;http://forums.chosenofmystra.net/index.php?action=downloads;sa=view;id=23&quot; target=&quot;_blank&quot;&gt;Download for Windows&lt;/a&gt;&lt;br&gt;&lt;a href=&quot;http://forums.chosenofmystra.net/index.php?action=downloads;sa=view;id=24&quot; target=&quot;_blank&quot;&gt;Download for Mac OSX&lt;/a&gt;</content:encoded>
	<dc:date>2010-01-29T21:29:22+00:00</dc:date>
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<item rdf:about="http://forums.gibberlings3.net/index.php?showtopic=19199">
	<title>Infinity Engine Modding News: G3: Widescreen Mod v2.31 Update</title>
	<link>http://forums.gibberlings3.net/index.php?showtopic=19199</link>
	<content:encoded>&lt;br&gt;&lt;b&gt;&lt;a href=&quot;http://www.gibberlings3.net/&quot; target=&quot;_blank&quot;&gt;The Gibberlings Three&lt;/a&gt;&lt;/b&gt;&lt;br&gt;&lt;br&gt;The Widescreen Mod by &lt;a href=&quot;http://forums.gibberlings3.net/index.php?showuser=426&quot; target=&quot;_blank&quot;&gt;the bigg&lt;/a&gt; offers players of Planescape: Torment, Baldur's Gate: Tales of the Sword Coast, Baldur's Gate II: Shadows of Amn, Baldur's Gate II: Throne of Bhaal, Icewind Dale: Heart of Winter and Icewind Dale II play at previously unsupported resolutions, like those of widescreen monitors. For v2.31, the bigg fixed a bug that prevented uninstalling, and repaired an issue in PST/BG1 that sometimes caused artifacts on areas (notably Mebbeth's house at 800x600).&lt;br&gt;&lt;br&gt;&lt;b&gt;Please Note:&lt;/b&gt;  On BG1 and PST, upgrade is *not* compatible with save games created with Widescreen 2.30 or earlier (or created without Widescreen). Players of BG1 and PST who do not have save games they are interested in are recommended to upgrade. Players of any game who have troubles uninstalling Widescreen 2.30 can simply extract the Widescreen 2.31 archive to fix the problem. The Widescreen Mod is available for Windows and Linux. &lt;br&gt;&lt;br&gt;Relevant links:&lt;ul&gt;&lt;li&gt;&lt;a href=&quot;http://www.gibberlings3.net/downloads/#widescreen&quot; target=&quot;_blank&quot;&gt;Download&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href=&quot;http://forums.gibberlings3.net/index.php?showforum=136&quot; target=&quot;_blank&quot;&gt;Forum&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href=&quot;http://www.gibberlings3.net/widescreen/index.php&quot; target=&quot;_blank&quot;&gt;Project Page&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href=&quot;http://www.gibberlings3.net/readmes/readme-widescreen.html&quot; target=&quot;_blank&quot;&gt;Readme (english) &lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href=&quot;http://www.gibberlings3.net/readmes/readme-widescreen-french.html&quot; target=&quot;_blank&quot;&gt;Readme (french) &lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href=&quot;http://www.gibberlings3.net/readmes/readme-widescreen-spanish.html&quot; target=&quot;_blank&quot;&gt;Readme (spanish) &lt;/a&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br&gt;</content:encoded>
	<dc:date>2010-01-23T17:47:11+00:00</dc:date>
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