Dello in Neverwinter
I finished my second run through Neverwinter Nights the other week, with a
Barbarian called Dello.

I started with a low charisma, but its not a good idea to take a low charisma character through this game, a number of story lines are not available and there's not a lot of compensation. I cheated his charisma up using
Leto.
When talking to
Aribeth in
Port Llast, I was a bit short with her and she stopped talking to me. Never mind I was travelling with the amazing Linu who I came to appreciate and she reciprocated, although you have to say "You complete me" Vom!. However when I met
Aribeth for the final showdown I couldn't convince her to give herself up even with a bunch of potions of splendour. Sadly the obvious conclusion to that conversation occurred.

I have redone the final fight now, my
Paladin strategy was to charge in, smack the statue, kill the protection avatar and then kill
Morag, this led to
Sharwyn's death. A similar fate befalls Linu when I try this strategy. With Dello &
Linu, before entering the penultimate chamber, and using the
Henchman AI enhancement, I tell
Linu to preserve her spells, and use her cross bow until attacked. My barbarian, Dello, used
Asheara's amulet and bastard sword and shield and basically killed the Old One Cleric and his acolytes by himself. This left all of
Linu's spells for the last room. Its important to reset the AI to use spells and then melee. So ask
Linu to buff up the party, use whatever potions add value including the
potion of speed and
clarity. It might be sensible to let
Linu use
Asheara's amulet at this point, although I didn't. Then, kill a Hand, kill a minion, smash the statue, destroy the avatar protecting from spears, using the
Uthgardt Ceremonial Spear, (you may have time to kill the avatar protecting her from Maces as well; I had the
Ice Reaver, and it'll help
Linu later), then kill the second hand who will be giving
Linu a hard time by now, kill the second minion, rebuff with potions and finally kill
Morag. I also used the
Uthgardt ceremonial belt which protects against death magic.